Sterek RPG Devlog 01: What is Ready So Far
Game Mechanics (Implemented):
- GRD meter - Absorb damage with a GRD meter, which acts as your first line of defense for HP, similar to DA: Inquisition.
- Equippable Skills - Passive and active skills are equippable.
- Low Numbers Stats - Adding depth to your game with a tighter limit, this makes every point of HP crucial.
- Unique Status Effects - From mounting bleeding to exploitable ailments, the stakes are higher in fights.
- Flexible Character Roles - Each character has the potential to Support allies or Engage enemies in different ways unique to them.
- Scalable Enemies - While you level up, enemies do, too.
- Characters and references both familiar and new
- Sideview Battle System with some Disgaea-themed Sprites
- ATB Battle
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